We present Syntroids, a case study for the automatic synthesis of hardware from a temporal logic specification. Syntroids is a space shooter acarde game realized on an FPGA, where the control flow architecture has been completely specified in Temporal Stream Logic (TSL) and implemented using reactive synthesis. TSL is a recently introduced temporal logic that separates control and data. This leads to scalable synthesis, because the cost of the synthesis process is independent of the complexity of the handled data. In this case study, we report on our experience with the TSL-based development of the Syntroids game and on the implementation quality obtained with synthesis in comparison to manual programming. We also discuss solved and open challenges with respect to currently available synthesis tools.
History
Preferred Citation
Gideon Geier, Philippe Heim, Felix Klein and Bernd Finkbeiner. Syntroids: Synthesizing a Game for FPGAs using Temporal Logic Specifications. In: Formal Methods in Computer-Aided Design (FMCAD). 2019.
Primary Research Area
Reliable Security Guarantees
Name of Conference
Formal Methods in Computer-Aided Design (FMCAD)
Legacy Posted Date
2020-05-25
Open Access Type
Unknown
BibTeX
@inproceedings{cispa_all_3072,
title = "Syntroids: Synthesizing a Game for FPGAs using Temporal Logic Specifications",
author = "Geier, Gideon and Heim, Philippe and Klein, Felix and Finkbeiner, Bernd",
booktitle="{Formal Methods in Computer-Aided Design (FMCAD)}",
year="2019",
}